Centaur

Centaurs lives in the Sylvan Wood, with some tribes living in southern Caelion and Western Sovenia.

Recommended Classes: Barbarian, Cleric, Druid, Fighter, Monk, Ranger

Centaur Culture
Centaur culture is centered around love for parents and homesickness, a longing for the place where one grew up. Centaurs have a lot of epic heroes from the ancient time. Hospitality is so important in centaur culture that it is traditionally taken for granted.
 * Common Names (Male): Aelius, Gaius, Horatius, Julius, Marius
 * Common Names (Female): Flavia, Hilaria, Laura, Marcella, Valeria

Centaur Traits

 * Ability Score Increase: Your Strength score increases by 2, and your Wisdom score increases by 1.
 * Size: Your size is Medium, yet you tower over most other humanoids.
 * Speed: Your base walking speed is 40 feet.
 * Type: Your creature type is fey, rather than humanoid.
 * Charge: If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your hooves.


 * Hooves: Your hooves are natural melee weapons, which you can use to make unarmed strikes. If you hit with a hoof, the target takes bludgeoning damage equal to 1d4 + your Strength modifier.


 * Equine Build: You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your hooves, so each foot of movement costs you 4 extra feet instead of the normal 1.


 * Languages: You can speak, read, and write Common and Sylvan.